The clarion call of the Victorian hero has chimed across my mind, and to answer it I have started formulating a light-hearted adventure game, a pen and paper game of anime-inspired action in the glorious setting of London in the time period of Abraham Van Helsing, Sherlock Holmes, the characters of Jules Verne, and the era of Frankenstein's Monster.
The game will center around a club, a gentleman's organization, in the upper east side of London, overlooking the bridge. Known as the East London Culture Club, a Gentleman's Club for Safari, Sport, and the Preservation of Civilization and Society (or, simply, the East London Culture Club), it is host to many of the country's luminaries, and many of the powerful figures of the times. The players will be playing new inductees into the club; savvy Londoners with a knack for solving crime, dignitaries from other countries lending their time and support to defending Western Civilization, or students of the great older members, such as Sherlock Holmes, Philleas Fogg, Henry Jekyll, or Dr. Frankenstein.
Structurally, it's going to be another TV-show style game (similar to how my Vampire game started, though not where it ended up) based on Monster Of The Week style engagements. We're going to use the Big Eyes, Small Mouth system (3rd Edition), and I hope to have more details about how I'm adapting the system later this week. I'm currently rereading the core book to extract the systems I'll require.
So, another project for me as I try to sort out my writing. For now, though, if anyone out there has any suggestions for story ideas, books I should read, or good suggestions for a Victorian-Gothic setting, comment here.
To your grace and enlightenment,
The Magus
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